Product design · iOS · Health

Helping students recover sleep without guessing when to nap

Inspired by Apple Health, Oura, and WHOOP, Dozy turns sleep history into personalized nap recommendations.

Visit appdozy.com ↗
Role
Founder, Product Designer, iOS Developer
Timeline
2 weeks
Focus
User Research, Prototyping, UX Design, User Testing, iOS Dev
Dozy summary home — sleep debt, nap window, and restorative activity rings
Summary home
Dozy nap window — personalized 90-minute nap recommendation with start button
Nap recommendation
Dozy on Apple Watch — 20 minute nap timer with tap to start
Watch nap timer

The Problem

Students know they’re tired.They don’t know whether they should nap.

What exists today

Apple Health sleep tracking — stages chart and time asleep
Apple Health
Oura sleep regularity and bedtime consistency chart
Oura
WHOOP sleep analysis — hours of sleep and restorative sleep breakdown
WHOOP

Students often experience fatigue during classes, exams, and late-night work, but deciding whether to nap is confusing. A nap can help recovery, but the wrong timing or length can make users feel groggier or disrupt nighttime sleep. Existing sleep apps show sleep data, but they rarely turn that data into a clear next step.

Competitive Research

Sleep trackers show what happened. Dozy helps decide what to do next.

I studied sleep tracking apps like Apple Health, Oura, and WHOOP to understand how they communicate sleep duration, recovery, readiness, trends, and habit feedback. These products are strong at collecting and visualizing data, but they often leave users to interpret what the data means on their own.

Design opportunity

  • Should I nap?
  • When should I nap?
  • How long should I nap?

Research

People want to take powerful naps — guilt free.

User personas

Sans B — student persona who wants actionable sleep guidance over charts

I don’t have time to decode charts at 11pm — just tell me when to go to bed.

Findings

  1. 1Users cannot easily quantify sleep debt.
  2. 2Users fear naps ruining nighttime sleep.
  3. 3Most naps are impulsive.
  4. 4Existing sleep tools focus on tracking instead of action.

Insights

  1. 1Users don’t want more sleep data. They want a recommendation.
  2. 2Timing matters more than duration.

Design Exploration

Designing for people, not data.

Sleep is technical — stages, cycles, debt, restorative ratios. Most apps expose all of it and leave users to make sense of the numbers.

I wanted the opposite: hide the complexity and keep the experience calm and intuitive, even for someone who has never thought about REM or sleep debt.

Dozy Figma board showing onboarding, home dashboard, nap flow, sleep debt charts, and Apple Watch surfaces
Figma — full product flow & design system
Dozy case study mind map — problem, research, insights, architecture, testing, and reflection
Project mind map — full case study arc

Reflection

What recovery actually looks like.

Better rest, better headspace.

Poor sleep and mental health are deeply linked — fatigue feeds stress, anxiety, and low mood. By helping users actually recover instead of just tracking their exhaustion, Dozy supports mental wellbeing at its root.

A nap is a tool, not a cure.

A nap reduces sleep debt and restores alertness, but it doesn't erase that debt completely — real recovery takes consistent, quality sleep over time. Sleep is also shaped by more than duration: temperature, light, noise, stress, and caffeine all affect how restorative it actually is. Dozy points users in the right direction, but it works best alongside healthy habits and a calm sleep environment — one piece of the bigger picture, not a replacement for consistent rest.

SwiftUIHealthKitProduct DesignUser Research